Automatic terrain generation with a sketching tool
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Altres documents de l'autoria: Puig Centelles, Anna; Varley, Peter Ashley Clifford; Ripollés Mateu, Oscar Enrique; Chover, Miguel
Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/9
comunitat-uji-handle2:10234/43662
comunitat-uji-handle3:10234/43643
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INVESTIGACIONMetadades
Títol
Automatic terrain generation with a sketching toolAutoria
Data de publicació
2014Editor
SpringerISSN
1380-7501; 1573-7721Cita bibliogràfica
PUIG-CENTELLES, Anna, et al. Automatic terrain generation with a sketching tool. Multimedia tools and applications, 2014, vol. 70, no 3, p. 1957-1986.Tipus de document
info:eu-repo/semantics/articleVersió de l'editorial
http://link.springer.com/article/10.1007%2Fs11042-012-1214-xVersió
info:eu-repo/semantics/submittedVersionParaules clau / Matèries
Resum
Nowadays, applications such as scientific simulations, virtual reality or computer games are increasing the detail of their environments with the aim of offering more realism. Terrain is a very important element in ... [+]
Nowadays, applications such as scientific simulations, virtual reality or computer games are increasing the detail of their environments with the aim of offering more realism. Terrain is a very important element in these outdoor scenarios. Artists are currently requiring a higher level of customization. In this sense, the objective of the work presented in this paper is to provide the final user with an easy-to-use terrain generation application. More precisely, our aim is to ease the creation of islands. We propose a sketching solution which, combined with a simple terrain algorithm, is capable of suiting the user needs. The application is composed of two windows, which offer 2D and 3D representations of the terrain respectively. These windows are sufficient for providing the user with an interactive feedback about the island that is being designed. We try to show that relatively simple algorithms can be combined and improved to provide successful results. [-]
Publicat a
Multimedia tools and applications, 2014, vol. 70, no 3Drets d'accés
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