• openAccess   A Tool for the Creation and management of level-of-detail models for 3D applications 

      Ripollés Mateu, Oscar Enrique World Scientific and Engineering Academy and Society (WSEAS) (2008)
      Real-time visualization of 3D scenes is a very important feature of many computer graphics solutions. Current environments require complex scenes which contain an increasing number of objects composed of thousands or ...
    • openAccess   Level-of-Detail Triangle Strips for Deforming Meshes 

      Ramos, Jose Francisco; Chover, Miguel; Parus, Jindra; Kolingerova, Ivana Springer Verlag (2008)
      Applications such as video games or movies often contain deforming meshes. The most-commonly used representation of these types of meshes consists in dense polygonal models. Such a large amount of geometry can be efficiently ...
    • closedAccess   Rendering continuous level-of-detail meshes by Masking Strips 

      Ripollés Mateu, Oscar Enrique; Chover, Miguel; Gumbau Portalés, Jesús; Ramos, Jose Francisco; Puig Centelles, Anna Elsevier (2009)
      In this paper we present a new continuous multiresolution approach which has been developed for the interactive visualization of meshes in real-time applications. Our interest is to offer an efficient solution which considers ...