Listar por tema "GPU"
-
A Multiresolution Approach to Render 3D Models
IOS Press (2013)Image synthesis techniques are present in a wide range of applications as they leverage the amount of information required for creating realistic visualizations. For fast hardware rendering they usually employ a triangle-based ... -
Adaptive Precision Block-Jacobi for High Performance Preconditioning in the Ginkgo Linear Algebra Software
Association for Computing Machinery (ACM) (2021-04)The use of mixed precision in numerical algorithms is a promising strategy for accelerating scientific applications. In particular, the adoption of specialized hardware and data formats for low-precision arithmetic in ... -
An Efficient Implementation of Parallel Parametric HRTF Models for Binaural Sound Synthesis in Mobile Multimedia
IEEE (2020-02-09)The extended use of mobile multimedia devices in applications like gaming, 3D video and audio reproduction, immersive teleconferencing, or virtual and augmented reality, is demanding efficient algorithms and methodologies. ... -
Analysing the influence of memory and workload on the reliability of GPUs under neutron radiation
Institute of Electrical and Electronics Engineers Inc. (2024-04-11)Evaluating the impact of utilising different GPU resources is crucial for gaining insights into the reliability of GPUs when exposed to radiation. In this study, we employed various versions of a microbenchmark to investigate ... -
Comparative analysis of soft-error sensitivity in LU decomposition algorithms on diverse GPUs
Springer (2024-02-25)Graphics processing units (GPUs) have become integral to embedded systems and supercomputing centres due to their large memory, cutting-edge technology and high performance per watt. However, their susceptibility to ... -
Computación de altas prestaciones en genómica
Universitat Jaume I (2020-01-28)Esta tesis se centra en la aplicación de técnicas de computación de altas prestaciones a dos problemas bioinformáticos. La primera parte del trabajo ha consistido en el desarrollo de un software eficiente para el alineamiento ... -
Continuous Level of Detail for Large Scale Rendering of 3D Animated Polygonal Models
Springer Berlin Heidelberg (2012)Current simulation applications are mainly focused on the efficient management of scenarios with static objects. However, managing dynamic objects, such as animated characters, is very different and requires more specific ... -
Enhancing the Rendering of Natural Scenes: Rain, Sea and Terrain
Universitat Jaume I (2010-02-12)Los escenarios de exteriores en aplicaciones gráficas incluyen generalmente fenómenos naturales que son complicados de simular en tiempo real. Así, en el campo de la visualización interactiva se han propuesto soluciones ... -
Evaluación de prestaciones mediante la aplicación HPL de clusters utilizando rCUDA
Universitat Jaume I (2014)A lo largo de este documento se describe el proyecto realizado en la asignatura SIU043-Trabajo Fin de Máster. Este trabajo se ha llevado a cabo en el grupo de investigación High Performance Computing and Architectures ... -
Evaluating the soft error sensitivity of a GPU-based SoC for matrixmultiplication
Elsevier (2020)System-on-Chip (SoC) devices can be composed of low-power multicore processors combined with a small graphics accelerator (or GPU) which offers a trade-off between computational capacity and low-power consumption. In this ... -
GPU acceleration of a non-standard finite element mesh truncation technique for electromagnetics
IEEE (2020-05-07)The emergence of General Purpose Graphics Processing Units (GPGPUs) provides new opportunities to accelerate applications involving a large number of regular computations. However, properly leveraging the computational ... -
GPU-Accelerated Vision for Robots: Improving System Throughput Using OpenCV and CUDA
IEEE (2020-06)OpenCV is an open source computer vision and machine learning library for C/C++/Python available for Windows, Linux, macOS, and Android platforms. It contains low-level image processing functions as well as high-level ... -
High-performance reconstruction of CT medical images by using out-of-core methods in GPU
Elsevier (2022-03-02)Background and objective:Since Computed Tomography (CT) is one of the most widely used medical imaging tests, it is essential to work on methods that reduce the radiation the patient is exposed to. Although there are several ... -
Improving the management efficiency of GPU workloads in data centers through GPU virtualization
Wiley (2019)Graphics processing units (GPUs) are currently used in data centers to reduce the execution time of compute‐intensive applications. However, the use of GPUs presents several side effects, such as increased acquisition costs ... -
Level-of-Detail Triangle Strips for Deforming Meshes
Springer Verlag (2008)Applications such as video games or movies often contain deforming meshes. The most-commonly used representation of these types of meshes consists in dense polygonal models. Such a large amount of geometry can be efficiently ... -
Object Detection and Recognition for Assistive Robots: Experimentation and Implementation
Institute of Electrical and Electronics Engineers (IEEE) (2017-09)Technological advances are being made to assist humans in performing ordinary tasks in everyday settings. A key issue is the interaction with objects of varying size, shape, and degree of mobility. Autonomous assistive ... -
On the performance of a GPU-based SoC in a distributed spatial audio system
Springer (2021-01-04)Many current system-on-chip (SoC) devices are composed of low-power multicore processors combined with a small graphics accelerator (or GPU) offering a trade-off between computational capacity and low-power consumption. ... -
Real-time tessellation of terrain on graphics hardware
Elsevier (2012-04)Synthetic terrain is a key element in many applications, which can lessen the sense of realism if it is not handled correctly. We propose a new technique for visualizing terrain surfaces by tessellating them on the GPU. ... -
Remote GPU Virtualization: Is It Useful?
IEEE (2016-03)Graphics Processing Units (GPUs) are currently used in many computing facilities. However, GPUs present several side effects, such as increased acquisition costs as well as larger space requirements. Also, GPUs still require ... -
Strategies to parallelize a finite element mesh truncation technique on multi-core and many-core architectures
Springer (2022-12-02)Achieving maximum parallel performance on multi-core CPUs and many-core GPUs is a challenging task depending on multiple factors. These include, for example, the number and granularity of the computations or the use of the ...