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Emotional eating and food intake after sadness and joy
Do people with a high score on a scale for eating in response to negative emotions also show high food intake in response to positive emotions?. We studied these effects in 60 female students that were preselected on the ...
Cybertherapy: Advantages, Limitations, and Ethical Issues
Information and Communication Technologies (ICT) are becoming more and more common in Clinical Psychology. Two of the technologies that are more consolidated in this field are virtual reality (VR) and telepsychology. There ...
An e-health system for the ederly (Butler Project) : a pilot study on acceptance and satisfaction
(Mary Ann Liebert, 2009-06)
The Butler Project is a technological e-health platform that uses the Internet to connect various users; it was designed to deliver health care to the elderly. The Butler platform has three levels of implementation: diagnosis ...
Acceptability and Satisfaction of an ICT-based Training for University Teachers
(International Forum of Educational Technology and Society, 2015)
E-learning can be defined as learning facilitated and supported through the use of ICTs. ICTs can increase students’ motivation, accelerate the knowledge process and facilitate the information access. The aim of this paper ...
How Technology Influences the Therapeutic Process: Evaluation of the Patient-Therapist Relationship in Augmented Reality Exposure Therapy and In Vivo Exposure Therapy
(Cambridge University Press, 2013-07)
New technologies have slowly become a part of psychologists’ therapeutic office. However, many therapists still have doubts about the possibility of creating a good therapeutic relationship with patients in the presence ...
Virtual reality in the treatment of pain
(Virtual Reality Medical Institute, 2008)
Many medical procedures produce acute pain that in most cases is quite disturbing for the individual. Medication is the treatment of choice for acute pain. However, given the involvement of psychological aspects in the ...
El sentido de la vida como variable mediadora entre la depresión y la desesperanza en pacientes con trastorno límite de la personalidad
(Fundación VECA para el Avance de la Psicología Clínica Conductual, 2014)
El trastorno límite de la personalidad (TLP) está asociado a una alta incidencia de suicidio. Las pensamientos y creencias positivas pueden actuar como amortiguadores que protegen a la persona de cometer el suicido, a pesar ...
Treating cockroach phobia using a serious game on a mobile phone and augmented reality exposure: a single case study
In vivo exposure has proved its efficacy in the treatment of specific phobias; however, not all patients benefit from it. Communication and information technologies such as Virtual Reality (VR) and Augmented Reality (AR) ...
Psychometric properties of the General Self Efficacy-12 Scale in Spanish: General and clinical population samples
The General Self Efficacy Scale (GSES-12) is a short version of the Sherer’s Self-Efficacy Scale, and evaluates a general dimension and three aspects of self-efficacy: initiative, persistence and effort. The aim of this ...
Effects of Virtual Reality during Exercise in Children
(Graz University of Technology, Institut für Informationssysteme und Computer Medien, 2013)
Virtual Reality (VR) could be an interesting tool to combat obesity and sedentariness in children. During the last years a multidisciplinary research team comprised of engineers, psychologists, physiotherapists and ...