• closedAccess   A new algorithm for finding faces in wireframes 

      Varley, Peter Ashley Clifford; Company, Pedro Elsevier (2010)
      The problem of identifying the topology implied by wireframe drawings of polyhedral objects requires the identification of face loops, loops of edges which correspond to a face in the object the drawing portrays. In this ...
    • openAccess   Automatic terrain generation with a sketching tool 

      Puig Centelles, Anna; Varley, Peter Ashley Clifford; Ripollés Mateu, Oscar Enrique; Chover, Miguel Springer (2014)
      Nowadays, applications such as scientific simulations, virtual reality or computer games are increasing the detail of their environments with the aim of offering more realism. Terrain is a very important element in these ...
    • openAccess   Comments on "what the back of the object looks like: 3D reconstruction from line drawings without hidden lines" 

      Varley, Peter Ashley Clifford Institute of Electrical and Electronics Engineers (2009-08)
      I comment on a paper describing a method for deducing the hidden topology of an object portrayed in a 2D natural line drawing. The principal problem with this paper is that it cannot be considered an advance on (or even ...
    • closedAccess   Computer-aided sketching as a tool to promote innovation in the new product development process 

      Company, Pedro; Contero, Manuel; Varley, Peter Ashley Clifford; Aleixos, Nuria; Naya, Ferran Elsevier (2009)
      Sketching is an established part of engineering culture. Sketches assist product designers during the creative stages of design and help them to develop inventions. Paper-and-pencil sketching is highly useful but lacks ...