T3 European Project: Advanced New Tecnology to Improve the Learning Process
Ver/ Abrir
Impacto
Scholar |
Otros documentos de la autoría: Bretón-López, Juana; Quero, Soledad; Botella, Cristina; Baños, Rosa Maria; Vizcaíno, Yolanda; Farfallini, Luis; Herrero Camarano, Rocío
Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/9
comunitat-uji-handle2:10234/8033
comunitat-uji-handle3:10234/8636
comunitat-uji-handle4:
INVESTIGACIONMetadatos
Título
T3 European Project: Advanced New Tecnology to Improve the Learning ProcessAutoría
Fecha de publicación
2011Editor
Virtual Reality Medical InstituteISBN
1784-9934Cita bibliográfica
Journal of Cybertherapy & Rehabilitation, 4, 2, p. 299-300Tipo de documento
info:eu-repo/semantics/articleVersión de la editorial
http://journalofcybertherapy.webs.comVersión
info:eu-repo/semantics/publishedVersionPalabras clave / Materias
Resumen
In recent years, research has generated a wide range of
tools for the application of technology in learning. Despite
major investment, the majority of modern e-learning
continues to be based either on video-lessons ... [+]
In recent years, research has generated a wide range of
tools for the application of technology in learning. Despite
major investment, the majority of modern e-learning
continues to be based either on video-lessons or on pageturning
Web sites. The strategic goal of T3 is to develop
an innovative teaching program to promote the use of advanced
learning technology in three countries (Spain,
United Kingdom and Italy) by university teaching staff,
secondary school teachers and trainers involved in enterprise.
Key features of the program will include practical
workshops in which learners simulate learning sessions
and gain familiarization with technologies. A previous
classification of available learning technologies was carried
out within the T3 project in order to provide each
country selected with more adequate tools according to the participants. Then, the technologies will be validated
in a six-day workshop carried out to teach the selected
technologies to a maximum of 20 participants per group.
The aim of this work is to describe the technologies used
in Spanish trials: E-Adventure, Eutopia and Palma systems.
The final output will be a set of freely available
tools designed to encourage uptake of new learning technologies
for use in universities. [-]
Derechos de acceso
http://rightsstatements.org/vocab/CNE/1.0/
info:eu-repo/semantics/openAccess
info:eu-repo/semantics/openAccess
Aparece en las colecciones
- PSB_Articles [1294]