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dc.contributor.authorAlisandra Senabre, Luis
dc.contributor.otherMontoliu Colás, Raul
dc.contributor.otherUniversitat Jaume I. Departament d'Enginyeria i Ciència dels Computadors
dc.date.accessioned2018-03-21T15:06:02Z
dc.date.available2018-03-21T15:06:02Z
dc.date.issued2017-07-13
dc.identifier.urihttp://hdl.handle.net/10234/173542
dc.descriptionTreball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2017ca_CA
dc.description.abstractNowadays video games are taking a more active role in our society. A field in which they have not yet highlighted but have great potential is in the education system. In this document, Gamification Quest: * is presented. It forms part of a bigger educational project named Gamification Quest which pretends to join the education system with video games, in order to motivate the students and make them improve their academic performance. Gamification Quest: * (GQ*) assumes the playable part of the project as an RPG video game. The intended target goes from high school to college students, in other words, people from 14 to 24 years which are in high school or college. Gamification Quest is a more complex education application but GQ* focuses on presenting a mechanics and a game system that uses the student's notes and deliveries, collected by the GQ application. Motivating him to improve his academic performance in order to progress in the game. The development will target the Android platform which is the most extended one among smartphones and Unity3D is used as the game engine for the implementation of the game. The core of the GQ* project is the Artificial Intelligence Techniques (AIT) that controls the Non-Playable Characters (NPC). They are implemented using the minimal Unity tools and focusing on their implementation from scratch. The techniques implemented are Steering Behaviors for characters’ movement and Behaviors trees for controlling their actions and allowing them to respond in real-time to the player’s actions.ca_CA
dc.format.extent61 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rightsAtribución-NoComercial-CompartirIgual 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectgamificationca_CA
dc.subjectArtificial Intelligenceca_CA
dc.subjectgame mechanicsca_CA
dc.subjectSquad's coordinationca_CA
dc.subjectRPGca_CA
dc.subjectbehavior treesca_CA
dc.titleGamification Quest:* Design and Development of a gamification gameca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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Atribución-NoComercial-CompartirIgual 4.0 Internacional
Except where otherwise noted, this item's license is described as Atribución-NoComercial-CompartirIgual 4.0 Internacional