Development of a city management game for teach children about the water integral cycle
Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Metadatos
Título
Development of a city management game for teach children about the water integral cycleAutoría
Tutor/Supervisor; Universidad.Departamento
Chover Sellés, Miguel; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsFecha de publicación
2017Editor
Universitat Jaume IResumen
The project consists of the design and development of a video game for infrastructure
management, aimed at children between 12 and 16 years old, where the player, starting
from a small town, must get it to become a ... [+]
The project consists of the design and development of a video game for infrastructure
management, aimed at children between 12 and 16 years old, where the player, starting
from a small town, must get it to become a big city managing its water resources while
Understands the integral cycle of water. The game will also try to convey an awareness
message about water saving and the value it has both as a natural resource and its
economic cost.
The project has been created taking into account an initial planning previously presented
and a continuous development for this. The different deadlines for each task performed are
explained in this document, taking into account the initial planning and how it has been
modified throughout the process .
The first phase of the project has been aimed at the creation of the construction system that
allows the player to build the necessary infrastructures to grow the city. The construction
system consists in the actions the player can do, like place buildings, and a large number of
UI menus.
The next part developed is the resources manager, that controls all the player stats and
resources, allowing to build or not, and manage the population needs.
After this in the next phase the development was focused on the landscape, modelling it,
and the HUD showing the player stats on screen. After finishing that part all the previous
work was merged and tested looking for errors.
In the next phase the work consisted in the more visual part of the educational content, the
minigames that popups in some moment to show some processes and teach about them or
to raise awareness about the wasting of water.
After all of this the game was tested by 3 different people looking for some bug.
The project is still in development and in the future it will have a lot of new features. [-]
Palabras clave / Materias
Descripción
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016-2017
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
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