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dc.contributor.authorWrzesien, Maja
dc.contributor.authorBotella, Cristina
dc.contributor.authorBretón-López, Juana
dc.contributor.authorRío González, Eva del
dc.contributor.authorBurkhardt, Jean-Marie
dc.contributor.authorAlcañiz, Mariano
dc.contributor.authorPérez Ara, María Ángeles
dc.date.accessioned2016-05-03T14:23:00Z
dc.date.available2016-05-03T14:23:00Z
dc.date.issued2015-08
dc.identifier.issn0747-5632
dc.identifier.urihttp://hdl.handle.net/10234/159189
dc.description.abstractIn vivo exposure is the evidence based treatment for small animal phobias. However, this type of treatment still present a low treatment seek rate and a high drop-out rate, due to its aversive character for the patients. New technologies such as Virtual Reality (VR) and augmented reality (AR) have started to show their potential in anxiety disorders, including small animal phobia treatment and have demonstrated their efficacy. However, these systems still present limitations regarding the possibility to offer an optimal therapy to the phobia sufferers. This study evaluates the clinical efficacy of new AR exposure therapy – a projection-based system (P-ARET) for small animal phobias in the short (post-treatment), and long term (3- and 12-month follow-up). Four patients diagnosed with cockroach phobia participated in this pilot treatment study. The results show that all patients improved significantly in main outcome measures after the treatment. The study also follows a strategy of benchmarking, in which the results obtained from the evaluation of the P-ARET system in clinical setting are compared with two other clinically validated phobia therapies (traditional, in vivo exposure therapy (IVET); virtual reality exposure therapy (VRET); and AR exposure therapy with the use of a head-mounted display (HMD-ARET). The results indicate that the clinical effectiveness of new projection-based AR system for small animal phobia treatment was comparable to those achieved by the therapeutic conditions in other studies. However, the P-ARET system brings some advantages in terms of patient-therapist communication and more natural interaction with the system.ca_CA
dc.description.sponsorShipWe would like to express a special gratitude to the therapists that participated in the therapeutic sessions. We want also to thank the patients for their participation. This study was funded by the Ministerio de Educación y Ciencia Spain, the Game Teen (TIN2010-20187) project, and partially funded by the Consolider-C project (SEJ2006-14301/PSIC), CIBER of Physiopathology of Obesity and Nutrition project (an initiative of ISCIII), and the Excellence Research Program PROMETEO (GeneralitatValenciana. Conselleria de Educación, 2008-157).
dc.format.extent11 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherElsevierca_CA
dc.relation.isPartOfComputers in Human Behavior, 2015, vol. 49ca_CA
dc.rightsCopyright © 2015 Elsevier Ltd. All rights reserved.ca_CA
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/*
dc.subjectSmall animal phobiasca_CA
dc.subjectAugmented realityca_CA
dc.subjectIn vivo exposureca_CA
dc.subjectClinical efficacyca_CA
dc.subjectProjection systemsca_CA
dc.subjectVisual displaysca_CA
dc.titleTreating small animal phobias using a projective-augmented reality system: A single-case studyca_CA
dc.typeinfo:eu-repo/semantics/articleca_CA
dc.identifier.doihttp://dx.doi.org/10.1016/j.chb.2015.01.065
dc.rights.accessRightsinfo:eu-repo/semantics/restrictedAccessca_CA
dc.relation.publisherVersionhttp://www.sciencedirect.com/science/article/pii/S074756321500093Xca_CA
dc.type.versioninfo:eu-repo/semantics/publishedVersionca_CA


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