ParSketch: a Sketch-based Interface for a 2D Parametric Geometry Editor
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Otros documentos de la autoría: Naya, Ferran; Contero, Manuel; Aleixos, Nuria; Company, Pedro
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Mostrar el registro completo del ítemcomunitat-uji-handle:10234/9
comunitat-uji-handle2:10234/7035
comunitat-uji-handle3:10234/146090
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Título
ParSketch: a Sketch-based Interface for a 2D Parametric Geometry EditorFecha de publicación
2007xmlui.dri2xhtml.METS-1.0.item-edition
PostprintEditor
SpringerISBN
978-3-540-73106-1ISSN
0302-9743Cita bibliográfica
NAYA, Ferran, et al. ParSketch: a sketch-based interface for a 2D parametric geometry editor. En Human-Computer Interaction. Interaction Platforms and Techniques. Springer Berlin Heidelberg, 2007. p. 115-124.Tipo de documento
info:eu-repo/semantics/conferenceObjectVersión de la editorial
http://link.springer.com/chapter/10.1007/978-3-540-73107-8_13Palabras clave / Materias
Resumen
ParSketch is a software prototype to evaluate the usability and functionality of a sketching interface aimed at defining 2D parametric sections. Currently, ParSketch interprets strokes which can be recognized as ... [+]
ParSketch is a software prototype to evaluate the usability and functionality of a sketching interface aimed at defining 2D parametric sections. Currently, ParSketch interprets strokes which can be recognized as geometry (line, arc, circle, ellipse, or composed entities that are automatically segmented into those basic entities), or graphic gestures representing constraints (dimension, parallel, perpendicular, tangent, concentric, horizontal or vertical). From the functionality point of view, ParSketch compares to current commercial parametric CAD applications, as it offers many of the features provided by such applications. A theoretical analysis of the efficiency component of usability is provided that justifies the potential capability of sketching interfaces to compete with classical WIMP applications. Finally, a usability study is presented, which makes special emphasis in the satisfaction component of usability. [-]
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Human-Computer Interaction. Interaction Platforms and Techniques, 2007Derechos de acceso
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