Listar ICC_Congressos i conferències por título
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Characterising Players of a Cube Puzzle Game with a Two-level Bag of Words
Association for Computing Machinery (ACM) (2021-06)This work explores an unsupervised approach for modelling players of a 2D cube puzzle game with the ultimate goal of customising the game for particular players based solely on their interaction data. To that end, user ... -
Characterization of Multicore Architectures using Task-Parallel ILU-type Preconditioned CG Solvers
(2017-07-05)We investigate the eficiency of state-of-the-art multicore processors using a multi-threaded task-parallel implementation of the Conjugate Gradient (CG) method, accelerated with an incomplete LU (ILU) preconditioner. ... -
Configurable synthetic application for studying malleability in HPC
IEEE (2023-06-01)Nowadays, the throughput improvement in large clusters of computers recommends the development of malleable applications. Thus, during the execution of these applications in a job, the resource management system (RMS) can ... -
Contribución sobre el aprendizaje de la evaluación formativa: percepción del alumnado
AENUI (Asociación de Enseñantes Universitarios de la Informática) (2020-07)En este trabajo se analiza la contribución sobre el aprendizaje de dos tipos de evaluación formativa según la percepción de los estudiantes de una asignatura de Bases de datos. Los dos tipos son el uso de cuestionarios ... -
Convolution Operators for Deep Learning Inference on the Fujitsu A64FX Processor
IEEE (2022)The convolution operator is a crucial kernel for many computer vision and signal processing applications that rely on deep learning (DL) technologies. As such, the efficient implementation of this operator has received ... -
Coordination of subjects using a real practical case to boost learning results
Universitat Politècnica de València (2019)In the European Higher Education Area (EHEA) the coordination of subjects presents a challenge and a key factor for students’ learning and competence development. The joint planning of subjects about fundamentals of ... -
Cómo progresar en nuestras actividades docentes según el Marco de Desarrollo Académico Docente (MDAD)
(2023)La Red Estatal de Docencia Universitaria, REDU, ha propuesto un marco de desarrollo académico docente (MDAD) para describir lo que considera una buena docencia universitaria. El MDAD propone una visión avanzada de la ... -
Dynamic Management of Resource Allocation for OmpSs Jobs
Carretero Pérez, Jesús (2016-02)The main purpose of this thesis is to research in the relation between task-based programming models and resource management systems in order to provide a smart autonomous load-balancing and fault-tolerant system. Thus, ... -
Efficient data redistribution for malleable applications
ACM Digital Library (2023)Process malleability can be defined as the ability of a distributed MPI parallel job to change the number of processes on–the–fly without stopping its execution, reallocating the compute resources originally assigned to ... -
Efficient target-response interpolation for a graphic equalizer
IEEE (2016-05)A graphic equalizer is an adjustable filter in which the command gain of each frequency band is practically independent of the gains of other bands. Designing a graphic equalizer with a high precision requires evaluating ... -
Enabling big data analytics in the hybrid cloud using iterative MapReduce
HAL-Inria (2015-12)The cloud computing model has seen tremendous commercial success through its materialization via two prominent models to date, namely public and private cloud. Recently, a third model combining the former two ... -
Evaluación online sostenible mediante vídeos interactivos. Una experiencia en el ámbito universitario
JENUI Editores (2021)A lo largo de los últimos años, especialmente en 2020 y 2021, donde el COVID-19 nos ha obligado a pasar a una metodología docente semipresencial o en línea, hemos podido comprobar cómo los recursos multimedia han jugado ... -
Una experiencia de clase invertida en la enseñanza de la programación
(2018-07)El contexto de este trabajo es la asignatura Programación I del Grado en Diseño y Desarrollo de Videojuegos de la Universitat Jaume I. El plan de estudios de este grado combina una formación en conocimientos de las TIC con ... -
Experiencia de implantación de la asignatura de Proyecto de Final de Grado en Ingeniería Informática dentro de un contexto empresarial real
(2017-07)El Grado en Ingeniería Informática de nuestra universidad integra el proyecto de final de grado y la realización de prácticas externas en una sola asignatura de 18 créditos. Los estudiantes deben realizar 300 horas de ... -
Experiencias en el diseño de robots educacionales submarinos
Universidade da Coruña, Servizo de Publicacións (2019)El presente trabajo da a conocer las actividades preliminares realizadas en la Universidad Jaume I en el ámbito de la robótica educacional submarina y nuestros proyectos futuros. Se muestra la línea temporal seguida desde ... -
Experiencing discomfort: designing for affect from first-person perspective
Association for Computing Machinery (ACM) (2019-09)In this paper, we describe how by embracing a first-person design perspective we engaged with the uncomfortable to successfully gain insight into the design of affective technologies. Firstly, we experience estrangement ... -
Fomentando el contacto entre alumnado y empresas para las prácticas externas integradas con el Trabajo Final de Grado
JENUI Editores (2021)El Grado en Ingeniería Informática de la Universitat Jaume I integra la realización de prácticas externas y el Trabajo de Final de Grado (TFG) en una sola asignatura, en la que los estudiantes desarrollan un proyecto durante ... -
From 2D to 3D Mixed Reality Human-Robot Interface in Hazardous Robotic Interventions with the Use of Redundant Mobile Manipulator
SCITEPRESS – Science and Technology Publications, Lda. (2021)3D Mixed Reality (MR) Human-Robot Interfaces (HRI) show promise for robotic operators to complete tasks more quickly, safely and with less training. The objective of this study is to assess the use of 3D MR HRI environment ... -
From Biodata to Somadata
Association for Computing Machinery (ACM) (2020)Biosensing technologies are increasingly available as off-the-shelf products, yet for many designers, artists and non-engineers, these technologies remain difficult to design with. Through a soma design stance, we devised ... -
Harvesting Energy in ILUPACK via Slack Elimination
(2017-07-05)We develop a new energy-aware methodology to improve the energy consumption of a task-parallel preconditioned Conjugate Gradient iter- ative solver on a Haswell-EP Intel Xeon. This technique leverages the power-saving ...