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dc.contributor.authorHerrero Camarano, Rocío
dc.contributor.authorGarcía-Palacios, Azucena
dc.contributor.authorCastilla, Diana
dc.contributor.authorMolinari, Guadalupe
dc.contributor.authorBotella, Cristina
dc.description.abstractOne of the most important aspects of fibromyalgia syndrome (FMS) is its impact on quality of life, increasing negative emotions and dysfunctional coping strategies. One of these strategies is to avoid activities, especially meaningful activities, which reduces positive reinforcement. Commencing significant daily activities could enable chronic patients to experience a more fulfilling life. However, the main difficulty found in FMS patients is their willingness to start those activities. Promoting positive emotions could enhance activity management. The aim of this paper is to present a description of a system along with data regarding the acceptability, satisfaction, and preliminary efficacy of a virtual reality (VR) environment for the promotion of positive emotions. The VR environment was especially designed for chronic pain patients. Results showed significant increases in general mood state, positive emotions, motivation, and self-efficacy. These preliminary findings show the potential of VR as an adjunct to the psychological treatment of such an important health problem as chronic pain.ca_CA
dc.format.extent6 p.ca_CA
dc.publisherMary Ann Liebertca_CA
dc.relation.isPartOfCyberpsychology, Behavior, and Social Networking, 2014, vol. 17, núm. 6ca_CA
dc.rightsCopyright © 2012 Mary Ann Liebert, Inc. publishersca_CA
dc.subjectFibromyalgia syndromeca_CA
dc.titleVirtual Reality for the Induction of Positive Emotions in the Treatment of Fibromyalgia: A Pilot Study over Acceptability, Satisfaction, and the Effect of Virtual Reality on Moodca_CA

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