• openAccess   Application of Multi-core and GPU Architectures on Signal Processing: Case Studies 

      González, Alberto; BELLOCH, JOSE A.; Piñero, Gema; Lorente, Jorge; Ferrer, Miguel; Roger, Sandra; Roig, Carles; Martínez, Francisco J.; De Diego, María; Alonso-Jordá, Pedro; García, Víctor M.; Quintana-Orti, Enrique S.; Remón Gómez, Alfredo; Vidal, Antonio M. Universidad Politécnica de Valencia (2010)
      In this article part of the techniques and developments we are carrying out within the INCO2 group are reported. Results follow the interdisciplinary approach with which we tackle signal processing applications. Chosen ...
    • openAccess   GPU-based Dynamic Wave Field Synthesis using Fractional Delay Filters and Room Compensation 

      BELLOCH, JOSE A.; González, Alberto; Quintana-Orti, Enrique S.; Ferrer, Miguel; Välimäki, Vesa IEEE (2017-02)
      Wave Field Synthesis (WFS) is a multichannel audio reproduction method, of a considerable computational cost that renders an accurate spatial sound field using a large number of loudspeakers to emulate virtual sound ...
    • openAccess   On the performance of a GPU-based SoC in a distributed spatial audio system 

      BELLOCH, JOSE A.; Badía, José; Larios Marín, Diego Francisco; Personal, Enrique; Ferrer, Miguel; Fuster, Laura; Lupoiu, Mihaita Alexandru; González, Alberto; León, Carlos; Vidal, Antonio M.; Quintana-Orti, Enrique S. Springer (2021-01-04)
      Many current system-on-chip (SoC) devices are composed of low-power multicore processors combined with a small graphics accelerator (or GPU) offering a trade-off between computational capacity and low-power consumption. ...