• closedAccess   3D Polygonal Mesh Fracture Plugin: A Tetrahedra Clustering Approach 

      Loreto Rodríguez, Ricardo Universitat Jaume I (2017-07-12)
      Nowadays GPUs and CPUs are getting faster and faster, it is reasonable to assume that many algorithms that used to take long times to complete and were impossible to contemplate in games like water simulations, dynamic ...