Creation of a complete horror level with its sound environment in Unreal Engine 4
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Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMEste recurso está restringido
Metadatos
Título
Creation of a complete horror level with its sound environment in Unreal Engine 4Autoría
Tutor/Supervisor; Universidad.Departamento
Chover Selles, Miguel; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsFecha de publicación
2016-10Editor
Universitat Jaume IResumen
A key point to the success of a game is the immersion that creates on the player through its environment, this refers to the playable levels and the soundtrack of the game [1]. Focusing on this matter is something ... [+]
A key point to the success of a game is the immersion that creates on the player through its environment, this refers to the playable levels and the soundtrack of the game [1]. Focusing on this matter is something very valuable for game makers. This Final Degree Project is about creating such engaging and explorable horror environment, as a demonstration of what can be done in a game without actually creating the whole game, but a demo. On this document, the demo will be referred to as a game.
The main objective of this project is the creation of a complete and explorable 3D environment that creates tension and fear in whoever plays it. Specifically, it consists on a mountain which you are be able to explore and hear. It is set on night time, thus having the corresponding sounds of nocturnal animals and some added extras, that creates a tense atmosphere. This is entirely done on Unreal Engine 4 [-]
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Descripción
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2017
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
http://rightsstatements.org/vocab/CNE/1.0/
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