2024-03-29T14:12:20Zhttps://repositori.uji.es/oai/requestoai:repositori.uji.es:10234/495172022-12-05T16:06:51Zcom_10234_7038com_10234_9col_10234_8634
00925njm 22002777a 4500
dc
Belmonte-Fernández, Óscar
author
Castañeda Garay, Miguel
author
Fernández Mota, David
author
Gil, José
author
Aguado González, Sergio
author
Varella Cerdá, Ester
author
Núñez Redó, Manuela
author
Segarra Sola, José Vicente
author
2010
Most Distributed Virtual Environments use ad hoc protocols to share resources and synchronize interaction over a common virtual world. In this scenario, it is difficult to use new virtual reality devices if they have not been taken into account since the beginning. This paper shows how to manage virtual reality devices as federate resources in a virtual world using the HLA-RTI standard architecture. This approach has been used as a framework to build simulators for training workers in civil engineering. © 2009 Elsevier B.V. All rights reserved.
Future Generation Computer Systems, 26, 3, p. 308-317
0167739X
http://hdl.handle.net/10234/49517
http://dx.doi.org/10.1016/j.future.2009.08.014
Distributed/network graphics
Interactive environments
Virtual device interfaces
Virtual reality
Federate resource management in a Distributed Virtual Environment