2024-03-29T14:10:40Zhttps://repositori.uji.es/oai/requestoai:repositori.uji.es:10234/1798272019-11-18T15:57:57Zcom_10234_71324com_10234_158176col_10234_169451
00925njm 22002777a 4500
dc
Puerta Martín, Aurelio
author
2018-07
This document consists on a technical proposal of the Final Project for the Videogame Design and
Development Degree. The project is based on a three-dimensional videogame for Android devices,
where two players cooperate to solve puzzles but each player interacts with it in a different way.
One sees level elements from an augmented reality perspective and the other player sees other
elements from a first person view. In addition to asymmetrical gameplay, multiple techniques have
been used for gameplay purposes (anamorphic illusions, gesture recognition, light baking, recursion)
or optimization (object pooling).
http://hdl.handle.net/10234/179827
Grau en Disseny i Desenvolupament de Videojocs
Grado en Diseño y Desarrollo de Videojuegos
Bachelor's Degree in Video Game Design and Development
asymmetrical multiplayer
puzzle-solving
augmented reality
low-poly modeling
gesture recognition
Design and development of an asymmetrical multiplayer game powered by augmented reality and gesture recognition