2024-03-28T09:04:11Zhttps://repositori.uji.es/oai/requestoai:repositori.uji.es:10234/1700672023-04-26T07:15:38Zcom_10234_43662com_10234_9com_10234_7038col_10234_43643col_10234_8634
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Rodríguez-Pupo, Luis E.
author
Casteleyn, Sven
author
Granell, Carlos
author
2017-09
Metrics are important and well-known tools to measure users’ behavior in games, and gameplay in general. Particularities of location-aware games—a class of games where the player’s location plays a central role-demand specific support in metrics to adequately address the spatio-temporal features such games exhibit. In this article, we analyse and discuss how existing game analytics platforms address the spatio-temporal features of location-aware games. Our analysis reveals that little support is available. Next, based on the analysis, we propose a classification of spatial metrics, embedded in existing literature, and discuss three types of spatial metrics-point-, trajectory- and area-based metrics-, and elaborate examples and difficulties. Finally, we discuss how spatial metrics may be deployed to improve gameplay in location-aware games.
RODRÍGUEZ-PUPO, Luis E.; CASTELEYN, Sven; GRANELL, Carlos. On Metrics for Location-Aware Games. ISPRS International Journal of Geo-Information, 2017, vol. 6, no 10, p. 299.
http://hdl.handle.net/10234/170067
http://dx.doi.org/10.3390/ijgi6100299
location-aware games
location-based games
geo-games
game analytics
spatio-temporal metrics
game analytics platforms
On Metrics for Location-Aware Games